Today we get back to work at my map project. We search for a slice of vanilla terrain using amidst and then paste it into my game. Then we go over the game design and what needs to be done to finish the project.
Let's make a map! The goal of this series is to build a PvP arena of sorts, that is capable of a few specific technical functions needed for my game. The most important aspect of this game/map is the game design and rules, not really the map itself. More details will be revealed as we get further into things.
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