We're back at it again! Today we begin planning and sectioning the arena with gray wire frame structures and redstone torch paths. Once we finish the rough gray sketch of the map we will work at fine tuning the shapes and attempt to build things in an aesthetically pleasing manner.
Let's make a map! The goal of this series is to build a PvP arena of sorts, that is capable of a few specific technical functions needed for my game. The most important aspect of this game/map is the game design and rules, not really the map itself. More details will be revealed as we get further into things.
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